VisuStruct3DControl (STRUCT)
TYPE VisuStruct3DControl : STRUCT
This data structure is used to control the camera of a Path3D element. The user links the vsiu element to a strcutured variable of this type.
- InOut:
Name
Type
Comment
iXINTspeed in each orientation with which the camera is moved along X
iYINTspeed in each orientation with which the camera is moved along Y
iZINTspeed in each orientation with which the camera is moved along Z
iTurnXINTspeed with which the camera is turned around the X axis
iTurnYINTspeed with which the camera is turned around the Y axis
iTurnZINTspeed with which the camera is turned around the Z axis
xResetXYBOOLTRUE: reset the view to the XY planexResetYZBOOLTRUE: reset the view to the YZ planexResetZXBOOLTRUE: reset the view to the ZX plane