VisuStruct3DPathPoint
(STRUCT)
TYPE VisuStruct3DPathPoint : STRUCT
Describes one point of a 3D path
- InOut:
Name
Type
Comment
v
Vector3
contains the x, y and z position of the point
udiSourceElementID
UDINT
used for highlighting and refers to the original path object
dwAddInfo
DWORD
marks this point as …
Bit0 =
TRUE
: this is the start or end point of the objectBit1 =
TRUE
: at this point, the poly line that displays the path, should end. Between this point and the next one, no line will be drawn. This may be used if the path contains a gap or if one wants to realize an optimized structure that takes care of the projection and wants to display only visible parts of the path/track. In this case it will happen that the path/track leaves the visible area. So the path/track is no longer one coherent line, but is interrupted.All other Bits are reserved for future use.