VisuStruct3DControl (STRUCT)

TYPE VisuStruct3DControl : STRUCT

This data structure is used to control the camera of a Path3D element. The user links the vsiu element to a strcutured variable of this type.

InOut:

Name

Type

Comment

iX

INT

speed in each orientation with which the camera is moved along X

iY

INT

speed in each orientation with which the camera is moved along Y

iZ

INT

speed in each orientation with which the camera is moved along Z

iTurnX

INT

speed with which the camera is turned around the X axis

iTurnY

INT

speed with which the camera is turned around the Y axis

iTurnZ

INT

speed with which the camera is turned around the Z axis

xResetXY

BOOL

TRUE: reset the view to the XY plane

xResetYZ

BOOL

TRUE: reset the view to the YZ plane

xResetZX

BOOL

TRUE: reset the view to the ZX plane