VisuStruct3DControl
(STRUCT)
TYPE VisuStruct3DControl : STRUCT
This data structure is used to control the camera of a Path3D
element. The user links the vsiu element to a strcutured variable of this type.
- InOut:
Name
Type
Comment
iX
INT
speed in each orientation with which the camera is moved along X
iY
INT
speed in each orientation with which the camera is moved along Y
iZ
INT
speed in each orientation with which the camera is moved along Z
iTurnX
INT
speed with which the camera is turned around the X axis
iTurnY
INT
speed with which the camera is turned around the Y axis
iTurnZ
INT
speed with which the camera is turned around the Z axis
xResetXY
BOOL
TRUE
: reset the view to the XY planexResetYZ
BOOL
TRUE
: reset the view to the YZ planexResetZX
BOOL
TRUE
: reset the view to the ZX plane